Thursday, January 26, 2012

Gaming and the World

    The world of gaming is becoming a little bit more serious. In the video, a game designer explained and used examples of how gaming can literally save the world. A lot of her examples were statistical. She explained that most of the time kids spend playing video games is equivalent to the hours they spend in school. She also throws in that the average amount of time spent on gaming is about 3 billion hours. Her point was if we can spend 3 billion hours playing games and saving fictional worlds, then why can't we spend the time saving our own. In the real world, many people become distressed and frustrated about making their own lives better, but the gaming world fills us with inspiration and gives us confidence. One of the main points I drew in my notes was the fact that optimism is closely related to gaming. If everyone had an optimistic view about saving the world, then eventually it would happen.
     Towards the end of the video, the designer showed examples of what kind of games need to be created  in order to achieve the feet of saving the world. The games were not very intriguing however if people began to play them more and more and made an effort, the games would help us through the process. Gaming has become one of the most popular things in the world. I think it is smart of the designers to come up with real world situations on saving our world. If everyone is optimistic and hopeful, then maybe one day we can save our world.

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